Worked on the creation of a Cooperative Multiplayer VR game using Unreal Engine 4
Lead the creation of an Oculus Quest VR experience in partnership with Oculus on a custom version of Unreal Engine 4
Worked to heavily optimize, refactor and make possible the port of Munchkin (a Unity PC game) on the Nintendo Switch bringing the performance from "Guys this will never run" to "Is that 60fps I see up there?"
Welcome to my dev blog.
Here I am going to post all aspects of my work and development on my current and future projects,
I'll post mostly about game development, web development and
might share some bits of code from time to time...